﻿namespace DrawableObjects.Actors.Aircrafts.Controller
{
    /// <summary>
    /// A logical unit that controls movement and attack behavior of an aircraft
    /// </summary>
    public abstract class AircraftController
    {
        protected Aircraft aircraft
        {
            get;
            set;
        }

        public abstract void Update();

        public virtual void setAircraft(Aircraft aircraft)
        {
            this.aircraft = aircraft;
        }
    }
}

